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Depths Of Peril Game


Depths of Peril is a fantasy, single-player action RPG computer game. It was developed by Soldak Entertainment and was released on September 5, 2007. Depths of Peril is set in the fictional lands of Aleria. In the game, the protagonist is a faction leader in the barbarian city of Jorvik. The player's main goal is to protect the city from the rampaging hordes beyond the walls, and to become leader of Jorvik. There are other factions vying for control of Jorvik however, and depending on the player's actions they will either become friends, or hinder the protagonist's progress.




Depths of Peril Game



Since its release, the game has generally been received warmly by reviewers and gamers.[1][2] One notable disappointment among reviewers and fans is the lack of multiplayer.[3] The reason for no multiplayer, according to Steven Peeler, lead designer and programmer of Depths of Peril, is that they wanted to focus on the singleplayer experience first, before attempting multiplayer.[4] Peeler hopes to include multiplayer in a future expansion pack.[5]


Soldak Entertainment has also released a modding SDK for Depths of Peril.[6] The mod allows players to directly impact the way the game is played, from basic things such as raising or lowering the game difficulty to changing game dynamics (e.g. lowering or increasing damage done/taken, or increasing the size of your adventuring party).


Soldak Entertainment has published 2 subsequent games based on the Depths of Peril storyline and game engine. Din's Curse is a single or cooperative multiplayer dungeon-delving role-playing game without the political aspects of Depths of Peril, and Kivi's Underworld is a single-player hack-n-slash arcade-style adventure game. Both games expand on the storyline and universe introduced in Depths of Peril. Din's Curse introduces improved 3D graphics and the ability to host games for multiplayer play to the game engine.


Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death! As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction. But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by.


Depths of Peril is a single player action RPG (role playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!


Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!


Perspective View adjusts the perspective of the 3D rendering. The result will vary by aspect ratio. When this setting is disabled (shows an empty space instead of a solid X block) the game will use a consistent result across all aspect ratios.


Perspective View is broken. The game will render some 3D elements with the wrong orientation (e.g. upside down) and will crash at certain zoom levels. Ensure Perspective View is disabled (shows an empty space instead of a solid X block).


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